![]() ![]() If it was an isp problem on my side the Launcher too would been affected instead i can relaunch the game after a second since that one is not affected at all. Let me add some info that hopefully will help them, it’s clearly a sort of check that the server does on the clients after 60 mins exact since if it was an isp problem on my side the problem will occur randomly and would never have such a precise timing, for example i’ve logged at 7.00.07 this morning, exactly at 8.00 the client closed. Luckly for me the inconvenience is just a bit boring, since i’m a mission runner with a char almost 11 years old as you can immagine no mission is really hard, and since i know exactly when the client will disconnect me i put myself in almost safe situation by the time that i know i will get disconnected, but i can only imagine for pvpers or other kind of players that this will be a really major issue for them. Ths for your answer, i really appreciate the forward to the specialist team. Let me know if the problem persists or if you have any questions.ĬCP Customer Support | EVE Online | EVE Valkyrie Please note that the following web site is produced by a third party and we can not be responsible for its contents: If you have some experience with computers then you could try using a VPN or an alternate DNS such as Google DNS. I can only sincerely apologize for any inconvenience this may have caused you, and let you know that this matter is being looked into. I have forwarded some relevant user information which will help a specialist team within CCP make some adjustments to hopefully prevent this issue from occurring in the future. This only started happening a few months ago.I’ll give you the update of my ticket of the other day, at least this time GM Spider seems to have done some proper forward of the information i gave her! ![]() Keep in mind I've been playing since 2010, and on this work connection since then too. I am not seeing it as a coincidence that other games can stay connected and eve can't for only the last few months. I really cant remember a time I lagged out in eve for more than a few seconds, because when that happens its always socket closed even on my good wired in connection. Regardless of the issue I'm having with my wifi, my point is that other online games can stay connected during my ping fluctuations on the wifi, however eve will socket close every single time. Maybe it can be as simple as that or could be your isp/route. I have a colleague that I used to work with complaining of a similar issue and after a lot of investigation it boiled down to him having his modem/router on the opposite side of a wall to his microwave oven and every time the oven was used he got dc'd but he didn't realise until he moved his modem/router. Surely a 64 player match of battlefield 4 is more demanding than 5 people in local in eve. If you would have read or understood my post my issue is that my connection has ping spikes every 5-10mins and every single time this happens I get socket closed in eve, however other online games such as battlefield 4 have no problems. ![]() I play EvE using a shared wifi connection in the building I live in, and hardly ever get closed sockets running multiple clients. Before this I never had any reoccuring socket closed problems. CCP I would like you to be honest and explain to your players that there is a client/server issue that started with one of these expansions a few months ago. At home, on my lan and good connection I only get socket closed every few nights, and that may be from the ddos CCP is reporting, but the real problem is the fact the server will disconnect you the very second your ping fluctuates instead of waiting for your connection to catch up. I can play battlefield 4 on 64 player servers off this wifi connection and only get a tiny ping spike when this happens, but when I run eve I get socket closed every single time. The issue is that eve immedietly kicks you out when this happens instead of waiting for your client to respond and catch up. Let me explain: At work I have to play eve off the wifi, and I get socked closed every 5mins on it because the connection ping spikes every so often. The problem seems like its a client bug or eve server issue, not ddos. ![]()
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